Warning: file_put_contents(.php): failed to open stream: Permission denied in /home/wp/www/bkdigitalacademy.com/public_html/wp-content/themes/twentytwentyfour/functions.php on line 319

Warning: file_put_contents(.php): failed to open stream: Permission denied in /home/wp/www/bkdigitalacademy.com/public_html/wp-blog-header.php on line 23
[SEGECHEGAC] Inner kitchen. – BK Digital Academy

[SEGECHEGAC] Inner kitchen.

In recent months, there have become more and more questions about how the “inner cuisine” of the format acts "SGCHK" on Stopgame.ru, And therefore, I, as a person responsible for it to a greater extent, decided that it was time to explain myself by the maximum number of points, so that it would be clear.

Part 1. Dear readers.

It all starts here. On blogs. From a topic where people send questions for the game. And the first and main question that people ask outside this topic most often: ""And where to send questions?»In the appropriate topic, of course! How to find it? Well, firstly, it almost always hangs on the right on the "live", for they write there constantly. Just look for your eyes "SGCHK" Secondly, through my profile you can go to topics I created and one of the last will be the desired. And in the "recommended" on the main page of blogs, it is also fixed.

In general, look. What is, in fact, "SGCHK"? These are spectators/readers/audience who are trying to outwit the team of experts in order to force those to go through any punishments, t.e. A kind of clash of cunning/intellects (although here some of these words can start gygyty, but I still adhere to this point of view).

Accordingly, the fact that I am looking for in the topics of receiving questions is Interesting, cool, dashingly wrapped in logic Beautiful Facts, Which in themselves can be cool and cognitive, and in the format of the question they generate emotions: “VOU-Wow VOU!" Even if the correct answer was not given. It turns out far from always, but what to do.

You go.Damn.Znayka.
The most slippery theme in this area is the notorious and damned "Knowledge". And a number of problems are connected with her, in fact, which not everyone is probably guessed.

The most obvious problem is the measurement of the measure of the prevalence of the “knowledge” used in the issue – either it is a specific and little known, or it is a fairly common something. The trouble is here – it is very difficult for a person to move away from the fact that what he knows is unknown to people around. I watched the film (if we are not straight about the new product) – and it seems that everyone saw him, they know the heroes and turns of the plot, they know the names of the director and actors. The man loves Halo – and it seems to him that even the most banal facts about this universe are known for everyone in general. On the other hand, the truth is that people forget a lot of things if it is not used in their heads – a couple of years after the game/film, you can easily already do not remember the nifiga at all about what they saw/tested.

As a result, the measure of general is pre -which is pretended to be “by eye” because there are no clear scales, laws and regulations, or at least traditions. There are simply members of the SG team who are not even some academicians of video game areas, and we must try to adjust the questions from their own ideas so that no one gets "Znayka", He is inaccessible.

The most convenient way out is, of course, to ignore such moments and freely skip such questions for the game, because "Well, experts, well, game journalists, but they should know everything about everything, and what they don’t know – for that they should be humiliated and shameful!»But I think it doesn’t work like that. Firstly, this spoils the game-this reduces interest as spectators to come up with interesting questions, and secondly, it knocks down the desire of experts to take part in SGChGK because, indeed, what you need to come there, and there they throw some left crap. This is unsportsmanlike, and non-intellectual, and generally somehow incomprehensible.

It would seem that there is a simple way out: we just reduce participation "Knowledge" In all matters to the absolute minimum. But here we are faced with another problem. "SGCHG" – as a show, as an intellectual competition, cannot exist outside of context. Because otherwise we will instantly move on to operating abstractions, and the most abstract and objective that can be in this world is mathematics. Do you want to "SGCHK" On the game site turned into solving mathematical problems? I am not, because the main charm here is completely different. The fact is that, existing in a particular context, you can use some of its prevailing conventions. And generally connect the whole world. Thus, asking the question of a seemingly gaming mechanics, you can easily wrap it around the fact that in the 90s there was a stereo-sound on all TVs.

Here, however, there are controversial moments, such as: ""And how is the imprint of the cover of a gaming magazine on the wall in the toilet refers to a gaming topic. »The same garbage was with a robe and construction of cards for doom. Well, here again everything goes subjectively. I think this is – if a rather common is common for taking the issue "Household gear", And the game context is nevertheless present in the issue – then this can be missed if the question itself is good and beautiful. If a critical-vague appears suddenly "Znayka" From some cunning region, such as literature, history, cinema-then this. No, there is some "Distributed Znayka" – Like that Gogol wrote “dead souls”, and Pushkin was “Ruslan and Lyudmila” (Pushkin is? Gyyyy!), but still I personally try to limit such things from participation in the game.

In general, our questions are gaining well, I think. Thanks to everyone who spams them on topics, because even if there is only a normal concept there, I always try to help the author drag the wording to a clean, understandable, neat and beautiful (however, some help almost do not need help for them). Further questions fall on the editorial table.

Part 2. https://ibet-com-casino.co.uk/login/ Sandpaper, file, ax.

The editorial table is said loudly. There are four of us in the maximum situation, and by and large there are only three. This is directly me, Mr. Volkovich (Blog SGCHK-activist and just a good person) and Mr. Halperov, whom you know everything well and without an additional presentation.

Actually, at this stage, issues that have passed the primary selection from the topic to a separate document are discussed by us for “knowledge”, difficulties, logic and other advantages and disadvantages. The voting method we exclude that most of us do not like, and the first approximate pack is formed from the rest:
– 12 questions for the main game;
– 3 questions in case of unforeseen situations (the so -called reserve);
– 5 blitches.

And these comrades move to the next stage where they are subjected to editing-water is evaporated from the formulations, some kind of shuffling of words and sentences are made, so that the question sounds more beautiful in its form, but continued to convey the essence, somewhere the question of the question is cool, but the author could not competently present it quite competently. In general, we ennoble the sound of the question, because far from always people remember that it should be both harmonious, and in order to read it in principle it was convenient.

This is where the stage of famous "Progonov". In principle, their essence boils down to the following – with enthusiasts we play the tested pack of questions and blitches in full. As a result, a certain amount of information is collected – I, as a presenter, receive in my hands a final account, which speaks of Pak’s balancing; I notice in which directions the discussion runs during various issues; What questions seemed “coffins”, which – on the contrary, too light; Well, the players are given the word to speak out about the privileges and the whole.

Popular question: I also want! Who needs to sleep with?
You need to sleep with those whom you love (but this does not apply to business), but in order to
take part in runs, no special actions should be taken. It’s enough to be adequate (however, inside our heads, we all consider ourselves adequate), have a microphone, usually to be free somewhere around 18-20 hours in Moscow time (at that time most of the runs are being held) and go to this discord server. I just warn you right away – if it seems good to you to go to the server “simply because there is a hair dryer”, then please do not need. I have an open face (in VK, here on the site, in the same discord can also be written), and if you really want to convey hello, do it like that. There (on the server) we are trying to honor the game. The residence of the Blot SGCK, part -time, is in the same place.

Well, if you do not want to answer questions, but ask them, you can do it here, again on the corresponding discord server.

After the first run, the PAK rules and additionally drives through the editorial combs, then the second run is made, then the editing again, and t.D., I think a completely simple process, the result of which falls directly on the game.

Part 3. What, our life.

And then the screensaver with the owl shines patho, the "Zarathustra" sounds and, it seems, everything! Here it is! However, in fact, for the host, this is the culmination of the month of preparation, which requires a certain dexterity. After all, the game itself looks pretty dull from the inside. After all, on the screen you have to keep a lot of everything: a discord salt is opened on one monitor, where everyone includes webcam (and before the call was in the discord, and webckers in Skype, but then the OBS stopped grab it normally); OBS itself, in which it is necessary to steer with "handouts", musical pauses and everything that happens in broadcast; On the second screen-SoundPad to manage music and sounds accompanying the game (and it is also convenient to watch how much time has passed/remained; an open document with questions and blitches, with answers and explanatory notes to all this; a self-recorder-spectacler, which performs the functions of the top, keeps the expense (in the sense of it, Mr. Doneter believes their arrival) and opens blitches, and as a result retains the status of a played party.

Chukchi is not a dizigener, Chukchi programmer> _ Now at the stage of finishing the thing that will load the history of parties and give out all statistics on its basis.

In fact, I can’t imagine how Dima coped on the first broadcasts with this all, if he just did not have SoundPad, nor a programmail that would bring everything to the right discusses, no manager for the calculations of the donates. This is a real nightmare, you must naturally be a tentaclements with a pack tentacles and brains to win all this!

Manmanimans
Now we will talk about the most sensitive side of the issue – about money. Humor is this – after I announced in the X game that after the defeat of the team of experts, part of the donates due to them will be distributed between the authors of the victorious issues, many (both the audience and the authors of the issues) were at a loss of bewilderment. Therefore, in order not to turn it all into another “how much you earn?»Let me just hint that experts, in fact, get not so much, because they just need to come to the stream, and the organization of the process requires a whole month, albeit not so hard, but regular work. So when you throw 5k to Mr. Solodilov on a blitz, you know that undoubtedly, he will receive part of these funds. But not all.

Part2. Blits for the poor.
In the XI game, we announced that the blitz will not be paid now. Why did we decide so? Well, look. I am entirely for sports behavior in the game, because there is some excitement in the competition. A Paid blitz is stupidly unsportsmanlike.
– Statistics of the capture of the blits (and soon I will have it) shows that this is almost 100% victory;
– To come up with a blitz of three simple questions for one person who is under pressure that a couple of thousand people are looking at him much easier than normal, full, designed for a team;
– Including this is a measure to improve the quality of the pancake – now there are no more than two good, suitable and original blitches for the game. The rest is either some very general blitz, or with huge formulations, or something like that.
That’s when the blitz, sparkling with ingenuity, laconic and beautiful – then we will begin to encourage! In the meantime, these are just on the rights of the initiative from the audience who want to see punishment.

And after the game, it remains only to draw conclusions from their own observations, from what its participants and spectators say by the results of the game, to filter constructive reviews from “I did not take the question – the question is shit” and begin to prepare the next game.

Eye have you
The only thing I learned during these months with SGCHK is that people are more unpredictable than they think. What can be predicted. And what is happening on the air and outside of them constantly confirms this: questions that are expelled “to the reserve” for too low complexity (and unanimously) in the game can easily play “minus” experts. Questions that were considered “coffins” in runs and only the editorial committee stubbornly insisted that they were normal, and stubbornly refused to remove them from the pack, experts on the air are taken and even without special complications. I am silent about the most unpredictable threads of the logic of the logic of the question, about the completely absurd lines of reasoning arising in the process, which can equally lead to a correct and incorrect response.

Part 4. That the coming day is preparing?

Yes, a lot of things. At the end of last year, we planned to Aprheid to SGCH on SG and systematically bring this plan into action:
– We pay the authors of the issues that are not taken by experts – the check;
– transferred the system of punishments into a content and more diverse sector – a check;
– To combat the tightening of broadcasts, we plan to switch to the game to 8 points – a dubious check, because they have not yet been finalized yet;

And already at the nearest game of the spring series – we will enter commands. Although it will not be what many think.

4SeASONS4TEAMS
We will start playing the season. Season – this is three months (spring season/series, summer, autumn, winter). Accordingly, we will have two teams that will first play single games on their own. According to their results, the winning team will be determined (the one that will correctly answer more questions), which will fall into the final. For him, we will try to generate the maximum cunning cunning in matters, increase bets in punishments and may change the donate scheme. However, the next season/series of the teams will be shredled, because in principle we do not have many experts at the disposal. Most likely, the binding will be through captains, whom we will take away by some unifying attribute.

Well, chaotic innovations will not go anywhere. For example, there are thoughts about the implementation of “help from experts”, or “minutes on credit”, but they are still at the stage of discussion. If you have any useful thoughts/ideas/suggestions about the game itself, about the questions about some Special letters (we understood you about Degrad SGCK, but this is unlikely to happen again in speed)-here is the place to voice them-in the comments to this topic. Because for the sake of feedback it was created. Well, so that you can throw it away to everyone who asks "how do your runs go?"," And where to send questions?" and so on.

In the development process, there is also a database of games (on the basis of which the statistics of players will then be considered), as well as the database of already played out issues. Otherwise the ideas that have already been played out before before before. So for the visual and preventive elimination of incident with similar situations, for the next game, I think we will slow down this very base to which access will be opened to everyone.

Part 5. Instead of.

Just in order to have it, I want to say once again: this post is not about how poor, unhappy and incomprehensible, but about answers to questions that somehow hide in the air and regularly formalize. Therefore, so that it does not come out that I give disparate answers in a pile of places, and then I repeat 30 times – this topic was created. When new relevant questions appear, I will either replenish it, or answer in the comments (in addition to proposals, questions are accepted, of course, this is blogs, feedback, all garbage).

Well, on this, it seems, everything! For a long time I composed this text, now I still have to design it, uhhh (grunts). In fact, no, it didn’t want to say that. I wanted to say “thank you” to all the involved and manifesting activity in everything related to "SGCHK" on Stopgame.ru, because without this very activity the game would not be stupid. Because everything is simple: there is no enthusiasm -> there are no questions -> there is nothing to play. So do not lose enthusiasm, but we will try not to pump up!


Comments

Leave a Reply

Your email address will not be published. Required fields are marked *